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In their last 10 games, they lost 7 of them, so SJ will some need new ideas to win against their competitors. Although the players from Esport Harte are currently on a losing streak as well, they will try harder in their upcoming CS:GO games. Out of their last 10 matches, the team has also lost 7 of them. Do they have what it takes to become the next victors? Win probability The odds of a SJ win are currently at EXEN is feeling good heading in too, since it dominated in 7 out of its last 12 games.

Kappa Bar vs. With 3 wins out of their last 4 games, Kappa Bar continue to prove that they are, well, raising the bar in world of CS:GO. The Lemondogs have had a good record though too with victories in 11 of their last 17 games. Win probability The members from Kappa Bar have a win probability of There are currently many thousands of players banned for edoping across the eSport universe.

However, in some games, it is relatively simple to just open a new account and carry on playing. Because various leagues exist too ESL is the biggest, but there are many others , it is also possible for players to migrate from one league to another without much scrutiny because there is no central governing body.

This has been going on since eSport began in earnest around 15 years ago. Match-fixing Match-fixing, on the other hand, is a relatively new phenomenon. A characteristic of eSport and its core demographic teenage and young men 16 to 24 is the endemic use of social media platforms both general and game specific and in-game messaging to communicate with one another; itself characterised by unedited and uncensored expression of opinion, rumour and speculation.

The key recent matching fixing cases that we know of for sure however are as follows: In October Korean law enforcement arrested 12 people over alleged match-fixing in StarCraft 2 saying that at least 5 matches were fixed to commit betting fraud. There was organised crime involved in fixes of high level games which attracted significant activity on the illegal markets in Asia. The players were implicated by data uncovered by a police investigation of an illegal gambling syndicate.

Consequently, we should expect that as the market increases so will attempts to manipulate it. The only question then becomes whether the manipulators are succeeding. In eSports, the number of traditional bookmaking concerns offering markets increases almost daily. Household names like William Hill, Betway, Bet and so on are amongst the 80 or so concerns already involved.

During the number is expected to exceed early in the year. There is already an eSports exclusive offering in Unikrn based at the epicentre of eSports publishing in Seattle, despite sports betting being largely illegal in the US. Recruitment of experts by the gambling industry have made people with eSports and gambling expertise an absolute premium. An interesting addition to the traditional markets both regulated and unregulated, legal and illegal where punters can bet money, there also exists in eSport a secondary gaming market for virtual in-game items.

Consequently, on online gaming platforms like CS:GO Lounge 19 or DOTA2 Lounge 20, gamers can wager virtual items they have acquired in game peer to peer — spells, weapons, clothing, skins etc — on matches taking place elsewhere online or at live events.

The kicker here is that these markets are totally unregulated and the virtual items have real world value! Efforts to reduce the risk of match manipulation With the growth of betting markets, attempts to manipulate outcomes will only increase which — as seen in Korea - risks undermining the competition.

It is this realisation that led industry leaders in the league promoter space, ESL, to seek methods to reduce the risk to the sport. The move marks the first concerted effort by an industry player to unite different stakeholders within eSport to try to implement an effective system to protect the integrity of games. The first thing ESL did was contract with Sportradar for the Fraud Detection Service 21 in order to develop the ability to determine whether matches on their platform were being manipulated.

This service analyses betting data from across the market to identify unusual or suspicious betting patterns which then, in turn, generate alerts for the their partners. Sportradar monitor betting patterns over betting markets worldwide and are able to detect suspicious betting patterns. Reports of these suspicious patterns will then be passed to ESL who can then make a decision to investigate further or taking disciplinary action against parties if the suspicious patterns are proved to cases of manipulation.

Next, they sought to develop a coalition body whose role it would be to try to unite the industry and develop a programme to deal with situations of betting fraud committed by participants. The idea is relatively simple: they recruited industry stakeholders publishers, tournament platforms and promoters, hard and software partners, teams and player representatives when these emerge and created a programme of rules, regulations and Codes that aims to operate as a scalable, overarching integrity function code for professional ESport.

The programme is managed by the ESport Integrity Commissioner and is designed to grow in reach and function as new members join. However, it also means that there are no coherent, credible bodies within the industry that anyone can operate through or negotiate or consult with when attempting to implement an integrity code. In other words, creating a unified and unifying set of Regulations and agreed procedures and mechanisms to deal with corruption in eSports first requires a credible, industry wide body to develop and implement it, which in turn requires the co-option of each relevant, disparate stakeholders, one by one.

This is a long and difficult job given the different sizes, cultures, management structures, geographies, knowledge and attitude to cheating and other corruption issues. Code of Ethics: The is a Code binding the people running ESIC — the representatives of each member — governing their behaviour as between themselves and in the running of ESIC to ensure the highest ethical standards and enforced by an independent ethics officer.

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Instead of transferring money from a card or bank account, you essentially sell skins in the CSGO Lounge marketplace and receive virtual coins for doing so. The coins will appear in your account instantly, so you can continue on with purchasing better skins or placing esports bets as you like.

Virtual currency cannot be withdrawn, but you still get to use it to the best of its advantages. With hundreds and thousands of skins available to purchase in the marketplace and various options to select from in the esports betting section, your virtual coins are the key to you potentially improving your CS:GO gameplay or further increasing your balance through betting on the events. Mobile Compatibility and User Experience If you have a particular fondness for using mobile devices to access your favorite betting websites, then CSGO Lounge can cater to you in this respect.

Your log-in details are the same, and the betting options remain the same as well. It has a charcoal and orange color scheme, which is quite pleasing to the eyes. Menu links can be found across the top of the website, directly next to the CSGO logo.

The trading options can be seen down the left-hand side of the page, while the esports offerings are available on the right-hand side. Clicking on one of the esports options will provide you with the odds and possibilities for the event. Other Gambling Activities Available While trading may not particularly be considered a gambling activity, it does go hand-in-hand with the esports betting section of CSGO Lounge.

Therefore, esports betting comes as a sort of addition to the option of skin trading. In this respect, trading plays an important role in allowing members of the site to be able to indulge in betting on CS:GO events. Real-money gambling was a possibility at the platform prior to , but with the increase of gamers looking to trade skins from the game, CSGO Lounge revamped itself to what it remains as today.

So you basically pick which CSGO skin you want to use as a stake, enter your bets and then hope that luck is on your side. While CSGO has full licensing and regulation from the Government of Curacao, this does not mean that it is a safe place for esports betting. We should note that skin betting has courted controversy in its own right plenty of times over the past decade. It has been particularly closely linked with examples of match fixing and has even been seen as one of the causes in the rise of underage gambling.

Awesome alternatives to CSGO Lounge betting While CSGO Lounge is a risky esports betting platform, we can reveal plenty of awesome esports bookmakers who are fully licensed and only use real money payment methods. This means that you can put down your CSGO bets with the confidence that the stakes actually mean something, and that any disputes will be taken seriously by a legit online gambling authority.

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